﻿using System;
using UnityEngine;

// Token: 0x02000410 RID: 1040
public class ADVCameraClipboardCopy : MonoBehaviour
{
	// Token: 0x060019F2 RID: 6642 RVA: 0x000A65FC File Offset: 0x000A47FC
	private void Awake()
	{
		this.camera = base.GetComponent<Camera>();
	}

	// Token: 0x04001CD7 RID: 7383
	public Camera camera;
}
